Thursday 24 November 2011

d&ad tickets

In order for you to get into the D&AD talk you need to have a ticket, so i have taken on the ticket design that i received when i went and brought across the style of design i have been using across the rest of my work. This was the easiest to do, because the content has already been delivered so it was a case of playing around witht he layout, and pulling it all together. I really want this ticket to have a realistic feel to it, but have some focus on the media with which it is printed.

There would be two ways of receiving this ticket, firstly online (like i did originally) and then through the post. Creating two different tactile elements to the design. The design would be the same for both.






// FINAL DESIGN

I chose to use this design because it is the clearer out of the development i have done. The information is set out in a clear way, each bit is legible and the code (being the most important part) is not cluttered with other information. 

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